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rubycurls:

here’s that color tutorial some of you have been asking for! this is super wordy, but I promise everything I wrote is important (and I could write more, color theory is so complicated man) sorry for the terrible design, believe me the graphic design side of me is cringing too

The final drawing!

(via helpyoudraw)

samurottedge:

Since it was Munday, I decided to do a small art reference project for myself. And then I decided to make it public with the following notes.

From Left to Right, Top to Bottom:

What NOT to do (front):

  • Don’t chicken wing your arms! Although it might be easier to hold the rifle, you will make yourself a bigger target.
  • Don’t close your one eye! You will lose your depth perception, which is crucial when you are on the move, or are trying to determine how far away your target is
  • Don’t keep your legs haphazardly strewn about. You need to make sure you’re balanced!

What to do (front)

  • Keep both eyes open
  • Bend your elbows downwards and towards the ground to make yourself a smaller target
  • Bend your knees to control the gun’s recoil + be ready to move.

What NOT to do (side)

  • Don’t put the stock above your shoulder
  • Don’t lean back.
  • Both of the above reduce your control over the weapon and may result in a black eye, and the rifle flying backwards and out of your hands.

What to do (side)

  • Bury the stock of the rifle into the meaty part of your shoulder
  • Lean into the gun to keep the gun under control when the recoil of the gun kicks the gun upwards or to the side
  • Bend your knees slightly to lean forward, as well as make yourself a smaller target

Patrol/Relaxed Stance

  • The soldier is relaxed and is most likely moving around.
  • His eyes are searching for possible threats
  • His hands are still on the rifle, even if he has a sling on

Low Ready Stance

  • Possible threat has been detected
  • Entire body shifts towards threat direction
  • Stock is shouldered 
  • Eyes are focused on the possible target
  • Gun barrel is pointed in the target’s general direction, but not directly at the target.

Firing Stance

  • Immediate response
  • Soldier fires off shots while screaming to the other people in his team
  • "CONTACT!" or "THREAT!"

(via artrefsforyou)

Animating in Photoshop Tutorial by roarigamigames


Time Codes:
1. Intro to Keyboard Shortcuts: 1:00
2. Frame-by-Frame Animation: 2:30
3. Exporting Graphic Interchange Format (GIFS): 9:56

Useful Hotkeys:
Ctrl+L, Enter: New Layer
Shift+Click Layers/ Frames: Selects multiple Layers/ Frames
Delete: Deletes selected Layer
B: Brush
D: Set Foreground Color to Black, Background Color to White
E: Eraser
Ctrl+T: Transform Layer
Ctrl+Click & Drag Anchor Point: Warps Transform
V: Move tool
Spacebar+Click & Drag: Move Canvass 
Alt+Mousewheel: Zoom In/ Zoom Out
Spacebar: Play Animation
Ctrl+Alt+Shift+S: Save for Web and Devices


Terms:
Onion Skinning: Making frames transparent then projecting them on top of each other
Tweening: Drawing transitioning frames in between one frame to another.

asker

zisnotabird asked: My boyfriend is an art student and a hopeful game designer. I'd like to get him a book to help with his anatomy, but I'm not sure what to get. Which would you recommend?

Here are a few options:

Lots of people will tell you that Force: Dynamic Life Drawing for Animators by Mike Mattesi is one of the best books out there! Another popular one is Figure Drawing: Design and Invention by Michael Hampton—you see a lot of scans from that one around blogs like this. I’m personally a huge fan of Drawing the Clothed Figure by Barbara Bradley.

Good luck! <3 

Admin Kin

joerojasburke:

Is the coelacanth a ‘living fossil’? 
Definitely not if you think that means these fish have not evolved since the dinosaur days. 
These sketches show the huge variety of body shapes and sizes (in meters) that evolved among the coelacanths. Some had a short, round body, some had a long, slender body, some were eel-like, others resembled trout or even piranha, Casane and Laurenti point out. You can see how Latimeria, the lone surviving coelacanth lineage, attained double the body length of its closest relative, the extinct Macropoma, and also developed a very different body shape.
Source: Why coelacanths are not ‘living fossils’ A review of molecular and morphological data, by Didier Casane and Patrick Laurenti, Bioessays (2013)

joerojasburke:

Is the coelacanth a ‘living fossil’?

Definitely not if you think that means these fish have not evolved since the dinosaur days.

These sketches show the huge variety of body shapes and sizes (in meters) that evolved among the coelacanths. Some had a short, round body, some had a long, slender body, some were eel-like, others resembled trout or even piranha, Casane and Laurenti point out. You can see how Latimeria, the lone surviving coelacanth lineage, attained double the body length of its closest relative, the extinct Macropomaand also developed a very different body shape.

(via scientificillustration)

Arms crossing

Arms crossing

(via boyescent)

arythusa:

arythusa:

I am looking to hire a colorist for my new webcomic The Glass Scientists!

Coming from an animation background, my art style favors simple, clean cell-shading, limited color palates, and economy of visual storytelling- elaborate, finely rendered oil paintings will not mesh well with my lineart! The value/color work for the comic needs to emphasize character acting and help each image read quickly and clearly (good use of contrast to make the important elements of a shot “pop”).

I will, however, need a colorist with a good sense of lighting for tone and setting! I will be providing lighting thumbnails (and occasionally color keys) for each shot set up, but I need someone will be able to carry that intention through to finished pieces!

You will be paid on a per-page basis at one page per week, though I may bump that up to 2 pages per week for the beginning of chapter 1 or for special events.I’m looking to start in the beginning of October.

Here are some examples of styles similar to what I am looking for: 'Kill Switch Engage', Blindsprings, and Gravity Falls. Also, please see these sample pages from my short comic Bleeding Heart for an idea of the kind of linework I do:

(Note: Since I work on the show, it’s kind of inevitable that I would look to the gorgeous color work on Gravity Falls- I don’t expect something that crazy detailed, of course, but it is worth noting that the crazy amount of variety found in GF backgrounds are accomplished with three fairly simple layers: a cell-shaded flats layer, a shadow layer set to multiply, and a simple light glow layer.)

If you are interested, or if you know someone you would recommend, send me an Ask or email me at glitterygothic (at) gmail.com ! Please include samples of your work. For my first chapter, I am especially looking for examples of night-time scenes and use of limited color palate!

Reblogging for evening tumbls!

To those who have already applied: Thank you! I am in the process of getting back to everyone right now. :)

comicartcorrections:

jothezette:

Things I sometimes do to get over artists’ block.  Hope this helps!

Helpful!

(via toastyhat)

jinn-y:

Trying to understand clothes thanks to the wonderful archive of photography available at the sartorialist. It’s all about those points of tension.