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morbi:

sweetappletea:

blyujay:

yeah man this is the tough thing about height but its funny that PEOPLE DONT EVEN NOTICE THOSE TINY DETAILS in comic art

Oh man bless this post, height differences in art is a big pain and this is incredibly helpful.

Good.

morbi:

sweetappletea:

blyujay:

yeah man this is the tough thing about height but its funny that PEOPLE DONT EVEN NOTICE THOSE TINY DETAILS in comic art

Oh man bless this post, height differences in art is a big pain and this is incredibly helpful.

Good.

(via referencepictures)

worldofstuckcraft:

samuraioctopus:

tmirai:

whinecraft:

ive been asked a few times how i draw back-views, especially for character sheets so i wanted to share a little trick I learned a while back that’s really really helpful especially if you’re used to drawing things from the front and need help getting the proportions right from the back view.

You don’t ALWAYS have to do this the way that I do; The only reason I put effort into the front view is because this is going to be a character sheet and I need the front view to be fleshed out.

But alternatively; Just sketch out a sillhouette, then fill it in on a higher layer. 

Sorry if someones already done this before im just answering a frequently asked question ;w;

Oh hey this is really helpful thanks! :D

THANK U WHINECRAFT

YOOOOOOOOO.
THAT’S MEGA FUCKIN’ BOSS HELPFUL.

(via spacestepmom)

Digital posing tools for iPhone and Android

Have you heard of two iPhone apps called “Pose Tool” and “Handy” ?

Pose Tool lets you pose a male or female figure, light it, see muscle groups, change body types, and position your camera. It’s good on the fly app for anyone who wants to pose their reference or change perspective.

Handy is a library of high quality hands and has faces, male and female. This is great for complicated hand positions and also has a pretty robust lighting system. I just thought I’d let you all know. 


POSE TOOL


Video Preview
[LINK]

HANDY


Video Preview
[LINK]


z-raid:

haxorkitty:

References I found and use for doodling- 

Hopefully you all like?

Sources:

giancarlovolpe:

grizandnorm:

Tuesday Tips SUPER WEEK - Push it!Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).Norm

What a great series.  Thanks for posting these!

giancarlovolpe:

grizandnorm:

Tuesday Tips SUPER WEEK - Push it!

Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.

This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).

Norm

What a great series.  Thanks for posting these!

(via sketchinfun)

asker

misterate asked: How do you approach drawing twists in the human figure? I can wrap my head around twisting cubes and things like that, but when I try it on a torso it never looks right to me!

You are in luck! The amazing Sycra has a video on exactly this subject here.

I do believe that this video by him also talks about it some more, in the context of different poses.

<3 Admin Kin [fletcherdraws]